![]() ![]() Select from the available formatting options below to set the default texture compression 3D Graphics hardware requires Textures to be compressed in specialized formats which are optimized for fast Texture sampling. ![]() See Texture Compression, Animation Compression, Audio Compression, Build Compression. Texture Compression A method of storing data that reduces the amount of storage space it requires. ![]() More info See in Glossary supports the following settings: Setting The Unity WebGL build option allows Unity to publish content as JavaScript programs which use HTML5 technologies and the WebGL rendering API to run Unity content in a web browser. The Unity build system for WebGL A JavaScript API that renders 2D and 3D graphics in a web browser.
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